Divinity Original Sin 2 Crafting List

(Redirected from Divinity: Original Sin 2)

Divinity: Original Sin at IGN: walkthroughs, items, maps, video tips, and strategies. Crafting and Blacksmithing are two helpful but optional Abilities characters can take.

Divinity: Original Sin II
Developer(s)Larian Studios
Publisher(s)Bandai Namco Entertainment[a]
Director(s)Swen Vincke
Producer(s)Octaaf Fieremans
Programmer(s)Bert Van Semmertier
Artist(s)Joachim Vleminckx
Writer(s)
Composer(s)Borislav Slavov
Platform(s)
Release
  • Windows
  • September 14, 2017
  • PlayStation 4, Xbox One
  • August 31, 2018
  • macOS
  • January 31, 2019
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Divinity: Original Sin II is a role-playing video game developed and published by Larian Studios. The sequel to 2014's Divinity: Original Sin, it was released for Microsoft Windows in September 2017, for PlayStation 4 and Xbox One, alongside an enhanced edition for Windows, in August 2018, and for macOS in January 2019. The game received universal acclaim, with many critics praising its complexity and interactivity, considering it to be one of the best role-playing games of all time. It was also a commercial success, selling over a million copies in two months.

Divinity

Gameplay[edit]

As with Divinity: Original Sin, players can play fully solo with only one character in their party or with up to three others.[1] Several pre-made characters with backstories are available to the player. Players are also able to create a custom character and choose their stats, race, gender, and origin story at the start of the game. Unlike the original game, players are also given the possibility to create an undead character of one of the available races.[2] They can recruit up to three companions to assist them although mods in the Steam Workshop exist which increase the maximum number of party companions. Companions in your party are fully playable, and will potentially have different interactions with the environment and NPCs than the player character. Players are able to split up and individually control their party members, leading to potentially complex battle tactics, as well as excellent role-playing opportunities. The game features both on-line and local multiplayer modes, both competitive and cooperative.[3] A skill crafting system allows players to mix and change their skills.[4] The game also features a competitive multiplayer mode, where players are divided into two different teams and fight against each other in an arena map.[5]

Plot[edit]

The game is set on the fantasy world of Rivellon, centuries after Divinity: Original Sin. Living beings on Rivellon have a form of energy known as Source, and individuals called Sourcerers can manipulate Source to cast spells or enhance their combat abilities. The Seven Gods of Rivellon had given up a portion of their collective Source power and infused it into a person, Lucian, who became what is known as the Divine, whose role is to use his powers to hold back the Void. However, Lucian died before the start of the game, which weakened the Veil between the Void and Rivellon, and monstrous creatures of the Void known as Voidwoken are beginning to invade Rivellon. Voidwoken are drawn to the use of Source, which has led to the persecution of Sourcerers, primarily by an organization called the Divine Order, whose Magisters enforce their will. The Void is also home to a dark deity known as the God King. At the start of the game, the player character is a Sourcerer who is captured by the Divine Order and sent to an island fortress known as Fort Joy. Fort Joy is a prison for Sourcerers, ostensibly to cure them of their Source powers, but in actuality 'purging' the Sourcerers to turn them into mindless husks. During the journey to Fort Joy, a gigantic Kraken Voidwoken attacks and sinks the ship, but the player character is saved from drowning by a mysterious voice, who calls the player 'Godwoken'.

Awakening on the shores of Fort Joy, the Godwoken witnesses the brutal regime of the Divine Order on the island, led by Lucian's son Bishop Alexandar and his chief enforcer Dallis. The Godwoken also learns of a tyrannical Sourcerer king called Braccus Rex, who had lived and died around 1000 years ago. The Godwoken escapes from the fortress and visits the Hall of Echoes, the realm of the Seven Gods, where the Godwoken encounters one of the Seven. The God explains that he or she was the mysterious voice that rescued the Godwoken from drowning, and that the Godwoken must become the next Divine. This is because the weakened Veil has allowed the Void to enter Rivellon, and the Gods' powers are somehow being drained. Therefore, the ascension of a new Divine is essential to hold back the Void.

The Godwoken escapes from The island, but Dallis intercepts the Godwoken during their journey, aided by a mysterious hooded figure called Vredeman, who uses powerful Source spells. However, the Godwoken manages to get away.

The Godwoken sails to the island of Reaper's Coast, which is also under Divine Order control. There, the Godwoken gradually expands their Source powers until they achieve mastery of Source. The Godwoken also encounters their God again, who instructs the Godwoken to the Well of Ascension, where the Godwoken will be able to absorb enough Source to become Divine. During their time on Reaper's Coast, the Godwoken also learns that Dallis and the Magisters have excavated the Aeteran, a powerful artifact with an infinite capacity for purging Source. Additionally, the Godwoken encounters an immortal being called Aeterna. Aeterna claims that she is a member of a race known as Eternals, who were the original denizens of Rivellon. The Seven Gods were themselves Eternals, but they craved the power to rule as gods. To accomplish this, the Seven betrayed the other Eternals and banished them to the Void, and then created the mortal races of Rivellon in their own likeness, from whom the Gods would be able to drain large amounts of Source and become supremely powerful.

The Godwoken sails to the Nameless Isle where the Well of Ascension is located. There, they learn that the Eternals in the Void have become the Voidwoken, and that the king of the Eternals before their banishment is the deity now known as the God King. Furthermore, the God King and the Voidwoken intend to return to Rivellon and reclaim their rightful home. The Godwoken makes their way to the Well, but before they can absorb the Source within and become Divine, Dallis appears with the Aeteran and destroys the Well. The Godwoken's failure to become Divine enrages their God, who attacks the Godwoken in desperation, but the Godwoken defeats their God.

Divinity original sin 2 mods

The Godwoken pursues Dallis to the Tomb of Lucian, located in the harbor city of Arx, but finds that Lucian is alive in it. Lucian reveals that he faked his death and hid in his tomb, and it is he, and not the Void, that has been draining Source from the Seven. Lucian intends to purge all Source from Rivellon and use it to permanently seal the Veil, which will finally bring peace to the world. Dallis, who is secretly an Eternal, has been aiding Lucian. To this end, she has resurrected Braccus Rex, who has been serving Dallis under the name of Vredeman.

Braccus Rex breaks free of Dallis's control and summons the Kraken to attack the Godwoken, Lucian, and Dallis. After Braccus Rex is defeated, the Godwoken can choose from several endings, such as ascending to become the next Divine, purging all Source from Rivellon, releasing the Source and the powers of Divinity to the world, or allowing the God King to return to Rivellon and restoring the land to Eternal rule.

Development[edit]

The game was first announced on August 12, 2015.[6] It was announced that the game would launch on Kickstarter on August 26.[7] The game reached its $500,000 goal on Kickstarter in less than 12 hours.[8][9] Some of the stretch goals were reached before they were even announced.[10] In the end, all of the available stretch goals were met, with over 2 million dollars collected in total. Larian announced that the company decided to head to Kickstarter again because they wanted the opinions from the community when developing the game, as well as allowing them to further expand the vision they originally had for this game.[11] The game's music was composed by Borislav Slavov, who replaced former series composer, Kirill Pokrovsky, who died in 2015.[12]

The game was released for early access for Microsoft Windows on September 15, 2016,[13] and was fully released out of it on September 14, 2017.[14] Despite a power outage in Ghent on the day of launch, the location of Larian's development studio, the game was successfully released and shortly had a concurrent player count of 75,000 within a week, becoming one of the most played games on Steam at the time.[15][16] In addition to a free 'enhanced edition' update for owners of the original game, it was also released on PlayStation 4 and Xbox One by Bandai Namco Entertainment on August 31, 2018.[17][18][19] It was also released for macOS on January 31, 2019.[20]

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPC: 93/100[21]
PC (Definitive Edition): 95/100[22]
PS4: 92/100[23]
XONE: 92/100[24]
Review scores
PublicationScore
Destructoid9/10[25]
Game Informer9.75/10[26]
GameSpot10/10[27]
IGN9.6/10[28]
PC Gamer (UK)92/100[29]
Polygon7/10[30]
USgamer[31]
Hardcore Gamer[32]
Metro10/10[33]

Divinity: Original Sin II received 'universal acclaim', according to review aggregatorMetacritic.[21] Multiple critics and publications considered the game to be one of the best role-playing games (RPGs) of all time.[26][27][28][29][34][35][33] Rick Lane of Eurogamer considered it a 'masterpiece', thinking it would be many years before he could play another RPG that was even close to being 'that rich with choice and charisma'.[36] Adam Smith of Rock, Paper, Shotgun thought that few games allowed players to take part in better tales than Original Sin II.[37] Leif Johnson of IGN highly praised the stories, quests, tactical combat, and replayability, calling it one of the all-time greats of the RPG genre.[28] GameSpot gave it a perfect 10/10 score, becoming only the 14th game in the publication's history to achieve that.[27] Mike Williams of US Gamer called it the 'pinnacle' of the computer role-playing game (CRPG) genre, praising its characters, role-playing options, environments, and combat.[31]Metro called it one of the best computer role-playing games ever, praising its level of complexity, flexibility, and interactivity.[33] Janine Hawkins of Polygon was less positive than most, calling it 'stunningly ambitious', but that it failed to 'pull all its pieces together'.[30]

A month after release, the game sold over 700,000 copies, with over a million sold by November 2017.[38][39] The game was nominated for 'Best Role-Playing Game' at The Game Awards 2017;[40] it was also nominated for 'Game of the Year' and 'Best Story', and was a runner-up for best PC game and best RPG at IGN's Best of 2017 Awards.[41][42][43][44] The game also received a nomination for 'Best PC Game' at Destructoid's Game of the Year Awards 2017.[45] The staff of PC Gamer voted it as their game of the year for 2017, where it was also nominated for the 'Best Co-Op Game' award.[46] The staff of GameSpot voted it as their fifth best, while Eurogamer ranked it 11th on their list of the 'Top 50 Games of 2017'.[47][48][49] Readers and staff of Game Informer gave it the 'Best PC Exclusive', 'Best Turn-Based Combat', and 'Best Side-Quests' awards,[50][51][52] and also placed it second for the 'Best Co-op Multiplayer' award.[53] The game was also nominated for 'Role-Playing Game of the Year' at the D.I.C.E. Awards,[54] for 'Game Engineering' and 'Game, Franchise Role Playing' at the NAVGTR Awards,[55][56] and for 'Best Sound Design for an Indie Game' and 'Best Music for an Indie Game' at the Game Audio Network Guild Awards;[57] and won the award for 'Multiplayer' at the 14th British Academy Games Awards.[58] It was also nominated for 'Music Design' and 'Writing or Narrative Design' at the 2018 Develop Awards.[59] The PlayStation 4 and Xbox One versions were nominated for 'Best RPG' at the 2018 Game Critics Awards,[60][61] and won the award for 'Best Role-Playing Game' at Gamescom 2018, whereas its other nomination was for 'Best Strategy Game'.[62][63]

References[edit]

  1. ^Larian Studios self-published the Steam versions for Windows and macOS
  1. ^Larian Studios (September 10, 2015). 'Kickstarter Update 7: Stretch goal unlocked... and new stretch goals announced!'. Larian Studios. Retrieved September 10, 2015.
  2. ^Marks, Tom (August 26, 2015). 'How your Divinity: Original Sin 2 character choices affect everything you do'. PC Gamer. Retrieved August 31, 2015.
  3. ^Van Allen, Eric (August 26, 2015). 'Divinity: Original Sin 2 Brings Competitive Multiplayer and Raining Blood to Kickstarter'. Paste Magazine. Retrieved August 31, 2015.
  4. ^Smith, Adam (August 26, 2015). 'Divinity Original Sin 2's Competitive Roleplaying And Diverging Narratives Are Boldly Inventive'. Rock, Paper, Shotgun. Retrieved August 31, 2015.
  5. ^Futter, Mike (April 23, 2016). 'Divinity: Original Sin II's Competitive Multiplayer Might Be My New Addiction'. Game Informer. Retrieved April 24, 2016.
  6. ^Potter, Matt (August 12, 2015). 'Divinity: Original Sin 2 Announced'. IGN. Retrieved August 31, 2015.
  7. ^Senior, Tom (August 12, 2015). 'Divinity: Original Sin 2 Kickstarter launches later this month'. PC Gamer. Retrieved August 31, 2015.
  8. ^Makuch, Eddie (August 27, 2015). 'Divinity: Original Sin 2 Reaches Funding Goal in Less Than 12 Hours'. GameSpot. Retrieved August 31, 2015.
  9. ^Potter, Matt (August 27, 2015). 'Divinity: Original Sin 2 Kickstarter Funded in 12 Hours'. IGN. Retrieved August 31, 2015.
  10. ^Pereira, Chris (August 28, 2015). 'Divinity: Original Sin 2 Reaches Stretch Goals Before They're Even Announced'. GameSpot. Retrieved August 31, 2015.
  11. ^Yin-Poole, Wesley (August 13, 2015). 'Larian heads back to Kickstarter for Divinity: Original Sin 2'. Eurogamer. Retrieved August 31, 2015.
  12. ^Chalk, Andy (February 11, 2016). 'Crysis, Ryse: Son of Rome composer joins Divinity: Original Sin 2 team'. PC Gamer. Retrieved February 11, 2016.
  13. ^Donnelly, Joe (September 15, 2016). 'Divinity: Original Sin 2 is out now on Early Access'. PC Gamer. Retrieved September 15, 2016.
  14. ^Chalk, Andy. 'Divinity: Original Sin 2 will leave Early Access in September'. PC Gamer. Retrieved May 24, 2017.
  15. ^Chalk, Andy (September 16, 2017). 'Divinity: Original Sin 2 claims top spot on Steam despite a very unlucky launch day'. PC Gamer. Retrieved September 18, 2017.
  16. ^Brown, Fraser (September 17, 2017). 'Divinity: Original Sin 2 boasts over 75,000 concurrent players on Steam'. PC Gamer. Retrieved September 18, 2017.
  17. ^Hussain, Tamoor (April 5, 2018). 'Divinity: Original Sin 2 Coming To PS4 And Xbox One'. GameSpot. Retrieved April 5, 2018.
  18. ^Wilde, Tyler. 'Divinity: Original Sin 2 Definitive Edition is out now as a free update'. PC Gamer. Retrieved August 31, 2018.
  19. ^Developed by Larian Studios. 'Divinity: Original Sin 2 – Definite Edition'. Filmoria.co.uk. Retrieved August 31, 2018.
  20. ^'Award-winning Divinity: Original Sin 2 – Definitive Edition out now for Mac'. Retrieved February 1, 2019.
  21. ^ ab'Divinity: Original Sin II for PC Reviews'. Metacritic. CBS Interactive. Retrieved October 15, 2017.
  22. ^'Divinity: Original Sin II - Definitive Edition for PC Reviews'. Metacritic. CBS Interactive. Retrieved May 30, 2019.
  23. ^'Divinity: Original Sin II - Definitive Edition for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved May 30, 2019.
  24. ^'Divinity: Original Sin II - Definitive Edition for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved May 30, 2019.
  25. ^Hancock, Patrick (October 16, 2017). 'Review: Divinity: Original Sin 2'. Destructoid. Retrieved October 24, 2017.
  26. ^ abTack, Daniel (September 18, 2017). 'Divinity: Original Sin 2'. Game Informer. Retrieved September 22, 2017.
  27. ^ abcTodd, Brett (September 26, 2017). 'Divinity: Original Sin II Review'. GameSpot. Retrieved September 27, 2017.
  28. ^ abcJohnson, Leif (September 21, 2017). 'Divinity: Original Sin 2 Review'. IGN.
  29. ^ abBrown, Fraser (September 21, 2017). 'Divinity: Original Sin 2 review'. PC Gamer. Retrieved September 22, 2017.
  30. ^ abHawkins, Janine (October 13, 2017). 'Divinity: Original Sin 2 review'. Polygon. Retrieved November 17, 2017.
  31. ^ abWilliams, Mike (September 22, 2017). 'Divinity Original Sin 2 Review: Near Godhood'. US Gamer. Retrieved September 27, 2017.
  32. ^'Review: Divinity: Original Sin II'. hardcoregamer.com. September 28, 2017. Retrieved April 5, 2018.
  33. ^ abc'Divinity: Original Sin II review – god tier'. metro.co.uk. September 28, 2017. Retrieved October 28, 2017.
  34. ^Shive, Chris (September 19, 2017). 'Review: Divinity: Original Sin II'. Hardcore Gamer. Retrieved September 22, 2017.
  35. ^Cobbett, Richard (October 23, 2017). 'RPGs may never top Ultima 7, but Divinity: Original Sin 2 comes close'. PC Gamer. Retrieved October 24, 2017.
  36. ^Lane, Rick (September 22, 2017). 'Divinity: Original Sin 2 review'. Eurogamer. Retrieved September 22, 2017.
  37. ^Smith, Adam (September 21, 2017). 'Wot I Think: Divinity Original Sin 2'. Rock, Paper, Shotgun. Retrieved September 22, 2017.
  38. ^Donnelly, Joe (October 9, 2017). 'Swen Vincke on the future of Divinity: Original Sin 2, and the pros and cons of open development'. PC Gamer. Retrieved October 28, 2017.
  39. ^Chalk, Andy (November 28, 2017). 'Divinity: Original Sin 2 has sold one million copies'. PC Gamer. Retrieved November 28, 2017.
  40. ^Makuch, Eddie (December 8, 2017). 'The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year'. GameSpot. Retrieved January 1, 2018.
  41. ^'Best of 2017 Awards: Game of the Year'. IGN. December 20, 2017. Retrieved January 1, 2018.
  42. ^'Best of 2017 Awards: Best PC Game'. IGN. December 20, 2017. Retrieved January 1, 2018.
  43. ^'Best of 2017 Awards: Best RPG'. IGN. December 20, 2017. Retrieved January 1, 2018.
  44. ^'Best of 2017 Awards: Best Story'. IGN. December 20, 2017. Retrieved January 1, 2018.
  45. ^Carter, Chris (December 12, 2017). 'Nominees for Destructoid's Best PC Game of 2017'. Destructoid. Retrieved January 3, 2018.
  46. ^PC Gamer staff (December 8, 2017). 'Games of the Year 2017: The nominees'. PC Gamer. Retrieved January 1, 2018.
  47. ^PC Gamer staff (December 14, 2017). 'Game of the Year 2017: Divinity: Original Sin 2'. PC Gamer. Retrieved December 14, 2017.
  48. ^McDonell, Jess (December 18, 2017). 'GameSpot's Best Games Of 2017 #5: Divinity: Original Sin II'. GameSpot. Retrieved December 29, 2017.
  49. ^Eurogamer staff (December 29, 2017). 'Eurogamer's Top 50 Games of 2017: 20-11'. Eurogamer. Retrieved December 31, 2017.
  50. ^Game Informer staff (January 4, 2018). 'Game Informer's Best Of 2017 Awards'. Game Informer. Retrieved January 6, 2018.
  51. ^Cork, Jeff (January 4, 2018). 'Reader's Choice Best Of 2017 Awards'. Game Informer. Retrieved January 6, 2018.
  52. ^Wallace, Kimberley (January 7, 2018). 'The 2017 RPG of the Year Awards'. Game Informer. Retrieved January 7, 2018.
  53. ^Cork, Jeff (January 4, 2018). 'Reader's Choice Best Of 2017 Awards (Page 2)'. Game Informer. Retrieved January 6, 2018.
  54. ^Makuch, Eddie (January 14, 2018). 'Game Of The Year Nominees Announced For DICE Awards'. GameSpot. Retrieved January 20, 2018.
  55. ^'Nominee List for 2017'. navgtr.org. February 9, 2018. Retrieved February 16, 2018.
  56. ^'Horizon wins 7; Mario GOTY'. National Academy of Video Game Trade Reviewers. March 13, 2018. Retrieved March 14, 2018.
  57. ^'2018 Awards'. Game Audio Network Guild. Retrieved April 14, 2018.
  58. ^Makedonski, Brett (April 12, 2018). 'BAFTA names What Remains of Edith Finch its best game of 2017'. Destructoid. Retrieved April 13, 2018.
  59. ^MCV staff (May 21, 2018). 'Announcing the Develop Awards 2018 nominations shortlist'. MCV. Retrieved September 4, 2018.
  60. ^Faller, Patrick (June 28, 2018). 'E3 2018: Game Critics Awards Nominations Revealed: Anthem, Super Smash Bros. Ultimate Top The List'. GameSpot. Retrieved June 29, 2018.
  61. ^Watts, Steve (July 2, 2018). 'Resident Evil 2 Wins Top Honor In E3 Game Critics Awards'. GameSpot. Retrieved July 3, 2018.
  62. ^Ramée, Jordan (August 15, 2018). 'Gamescom 2018: Award Nominees Include Marvel's Spider-Man, Assassin's Creed Odyssey, And More'. GameSpot. Retrieved August 16, 2018.
  63. ^Keane, Sean (August 22, 2018). 'Gamescom 2018 award winners include Marvel's Spider-Man, Super Smash Bros. Ultimate'. CNET. Retrieved August 24, 2018.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Divinity:_Original_Sin_II&oldid=903868512'

More than 100 different skills are available to your Divinity: Original Sin 2character, creating an absurd range of character builds focused on anything from teleportation to summoning to constantly knocking down and stunning enemies.

Below we list out absolutely every single base skill in the game across all 10 schools, including those created by combining books from different schools. Wondering how to craft some of those higher level skills instead of finding or buying the skill books? Check out our full skill crafting combination guide for all the information you'll need.

Each entry includes the required level and whether Source points are necessary to utilize the skill. Note that the level column refers to your level in the corresponding skill (Aerothurge, Necromancer, etc.) and not to your overall character level.

Some skills require levels in more than one category and are marked as such (such as required Aerothurge level 1, Hunstman level 1). Keep in mind that some of these skills can be bestowed by items, such as the Teleportation Gloves, and in those cases no skill levels are required. Any skills gained by the Corpse Eater talent, however, do require levels in the relevant skill category.

Don't forget that the negative status effects for a skill are only set on the opponent if their physical or magical armour (depending on the particular status effect) has been lowered to 0. Battle Stomp for instance doesn't actually knock down enemies until their physical armour has been depleted first.

Divinity Original Sin 2 Aerothurge Skills

SkillLevelSourceSkill Effect
Blinding RadianceAerothurge1NoAir damage, Blinding Aura 1 turn
Electric DischargeAerothurge1NoRanged Air damage, Shocked 2 turns
Favourable Wind Aerothurge1 NoIncreased move speed aura 3 turns
Shocking TouchAerothurge1 NoMelee Air damage, Shocked 2 turns
Erratic Wisp Aerothurge1
Huntsman1
NoTeleport when attacked, air resistance +40%
Breathing Bubble Aerothurge1
Warfare1
NoIgnore clouds and suffocation
Vacuum TouchAerothurge1
Necro1
NoAir damage, Suffocation/Silence 1 turn
VaporizeAerothurge1
Polymorph1
NoRemove Petrified/Frozen, turn ground surface into clouds
Smoke CoverAerothurge1
Scoundrel1
NoCreating obscuring cloud
TeleportationAerothurge2NoTeleport target character or item
Dazing Bolt Aerothurge2NoArea effect air damage, Shocked 1 turn
Nether SwapAerothurge2NoTwo characters swap places
Pressure SpikeAerothurge2NoCondense clouds, douse fires, deal air damage
Uncanny Evasion Aerothurge2NoIncrease dodge and movement speed
ApportationAerothurge2NoTransport pickable items to inventory
Vacuum Aura Aerothurge2
Necro2
1Air damage, Silence/Suffocation aura
Mass Breathing Bubbles Aerothurge2
Warfare2
1Allies ignore clouds/Suffocation
Evasive AuraAerothurge2
Huntsman2
1Dodging/move speed increased in aura
Blessed Cloud SmokeAerothurge2
Scoundrel2
2Invisibility cloud
Chain LightningAerothurge31Air damage forks up to 8 times
TornadoAerothurge3NoMoves randomly across battlefield, clearing status effects and revealing invisibility
SuperconductorAerothurge3NoArea air damage, Shocked 1 turn
Closed CircuitAerothurge32Close range area air damage, Shocked 2 turns
Thunderstorm Aerothurge53Air damage to targets in range 3 turns

Divinity Original Sin 2 Geomancer Skills

SkillLevelSourceSkill Effect
Poison Dart Geomancer1 No Poison damage, create Poison puddle
Contamination Geomancer1 No Close range area effect Poison damage, turns liquid into Poison cloud
Corrosive Touch Geomancer1
Necro1
No Destroy physical armour, set Acid 2 turns
Fortify Geomancer1 No Add physical armour, remove status effects, can't be teleported
Fossil Strike Geomancer1 No Ranged Earth damage, creates oil slick
Oily Carapace Geomancer1
Warfare1
No Consume oil surface to restore physical armour
Turn To Oil Geomancer1
Polymorph1
No Convert liquid surface to oil, remove status effects
Venom Coating Geomancer1
Scoundrel1
No Add Poison damage to weapon attacks
Throw Dust Geomancer1
Huntsman1
No Ranged Earth damage, Blinded 1 round, clear clouds
Mind Metal Geomancer2 No Restore physical armour in aura
Reactive Armour Geomancer2 No Deal damage based on physical armour in wave
Impalement Geomancer2 No Ranged Earth damage, Crippled 1 turn, creates oil slick
Poison Wave Geomancer2 No Close range area Poison damage, Earth immunity 1 round, creates Poison cloud
Earthquake Geomancer2 No Area Earth damage, Knockdown 1 turn, creates random oil slicks
Worm Tremor Geomancer2 No Area Earth damage, increased damage and status effects to enemies without magic armour
Corrosive Spray Geomancer2
Necro2
1 Destroy physical armour, set Acid / Atrophy 2 turns
Mass Oily Carapace Geomancer2
Warfare2
1 Aura version of Oily Carapace
Venomous Aura Geomancer2
Scoundrel2
1 Aura version of Venom Coating
Dust Blast Geomancer2
Huntsman2
1 Ranged Earth damage, blind 2 rounds
Summon Artillery Plant Geomancer3 1 Plant throws Acid damage and Poison clouds
Siphon Poison Geomancer3 No Remove Poison clouds, increases weapon damage based on size
Living Wall Geomancer3 No Vines block path, create Poison clouds
Acid Spores Geomancer3 2 Ranged Poison damage
Pyroclastic Eruption Geomancer5 3 Ranged Earth damage, create oil slicks

Divinity Original Sin 2 Full Crafting List


Divinity Original Sin 2 Huntsman Skills

SkillLevelSourceSkill Effect
First Aid Huntsman1 NoRestore Vitality, removes status effects
Elemental Arrowheads Huntsman1 NoRange weapon deals elemental damage (requires close range elemental source)
Richochet Huntsman1 NoRanged attack forks to extra target
Pin Down Huntsman1 NoRanged attack, Crippled 1 turn
Reactive Shot Huntsman2 NoAutomatically attack next 3 targets entering area
Barrage Huntsman2 NoRanged attack vs. 3 targets
Tactical Retreat Huntsman2 NoHaste and then teleport
Ballistic Shot Huntsman2 NoRanged attack, increased damage for further range
Marksman's Fang Huntsman2 NoHit all enemies in line, ignores armour
Sky Shot Huntsman2 NoRange attack with high ground bonus regardless of position
Glitter Dust Huntsman3 No Target is Marked, can't turn invisible
Assassinate Huntsman3 NoRanged attack, major damage bonus if in stealth
Arrow Spray Huntsman3 116 ranged attacks in arc
Farsight Huntsman3 1Increase range of attacks
Arrow Storm Huntsman5 3Area effect ranged attack

Divinity Original Sin 2 Hydrosophist Skills

SkillLevelSourceSkill Effect
Armour Of Frost Hydrosophist1 No Increase magic armour, remove status effects
Rain Hydrosophist1 No Douse fire, create Wet surface
Restoration Hydrosophist1 No Heal Vitality, remove status effects
Hail Strike Hydrosophist1 No Range Ice damage, creates Frozen surface
Cryotherapy Hydrosophist1
Huntsman1
No Convert Frozen surfaces to magical armour
Healing Tears Hydrosophist1
Polymorph1
No Heal 3 allies in aura
Vampiric Hunger Hydrosophist1
Scoundrel1
No 50% Vitality life steal / 2 turns
Cleanse Wounds Hydrosophist1
Warfare1
No Heal Vitality, remove status effects
Soothing Cold Hydrosophist2 No Restore magical armour / 3 turns
Winter Blast Hydrosophist2 No Water damage, set Chilled, create Frozen surface
Ice Fan Hydrosophist2 No Water damage 3 targets, set Chilled
Global Cooling Hydrosophist2 No Close range area damage, set Chilled, create Frozen surface
Cryogenic Stasis Hydrosophist2 No Target immune to damage, regenerates health
Healing Ritual Hydrosophist2 No Restore Vitality, jumps to multiple allies
Mass Cleanse Wounds Hydrosophist2
Warfare2
1 Aura version of Cleanse Wounds
Vampiric Hunger Aura Hydrosophist2
Scoundrel2
1 Aura version of Vampiric Hunter
Mass Cryotherapy Hydrosophist2
Huntsman2
1 Aura version of Cryotherapy
Deep Freeze Hydrosophist3 No Targets with low Vitality die, otherwise Water damage and sets Frozen
Arcane Stitch Hydrosophist3 1 Fully restore magical armour
Steam Lance Hydrosophist3 2 Restore Vitality / 3 turns
Hail StormHydrosophist5 3 Area Water damage, sets Chilled

Divinity Original Sin 2 Necromancer Skills

SkillLevelSourceSkill Effect
Blood Sucker Necro1 No Consume blood to heal Vitality
Decaying Touch Necro1 No Melee damage, target takes damage from healing / 2 turns
Mosquito Swarm Necro1 No Ranged damage, restores Vitality
Raise Bloated Corpse Necro1 No Summon cadaver that can explode
Raining Blood Necro1
Hydrosophist1
No Douse fire, create blood surface, set Bleeding on targets
Bone Cage Necro2 No Increase physical armour for each corpse in area
Infect Necro2 No Melee damage, set Infected on target
Living On The Edge Necro2 No Target can't drop below 1 Vitality / 2 turns, even if summoned
Death Wish Necro2 No Bonus damage for lower Vitality, but take damage each turn
Raise Bone Widow Necro2 No Summon bone creature that heals by consuming corpses
Shackles Of Pain Necro2 No Target takes your damage in your place
Last Rites Necro3 No Take piercing damage, then resurrect ally
Silencing Stare Necro3 No Silence targets in area effect
Black Shroud Necro3 1 Set Blind and Suffocation in area effect
Grasp Of The Starved Necro3 2 Ranged damage, sets Crippled on all targets
Blood Storm Necro3
Hydrosophist3
3 Set Disease and Decay on targets, transforms water to blood
Totems Of The Necromancer Necro5 3 Corpses turn to Bone Totems that deal ranged damage

Divinity Original Sin 2 Polymorph Skills

SkillLevelSourceSkill Effect
Bull Horns Polymorph1 No Grant new attack, increase Retribution
Chicken Claw Polymorph1 No Transform target into chicken / 2 rounds
Tentacle Lash Polymorph1 No Ranged damage, set Atrophy
Chameleon Cloak Polymorph1 No Set Invisible / 2 turns
Heart Of Steel Polymorph2 No Regenerate Physical Armour
Spread Your Wings Polymorph2 No Fly and ignore ground surfaces
Spider Legs Polymorph2 No Create Web surfaces
Terrain Transmutation Polymorph2 No Swap surfaces and clouds of two areas
Medusa Head Polymorph2 No Gain petrification attack
Summon Oily Blob Polymorph2 No Earth damage in area, create oil slick
Flaming Skin Polymorph2
Pyrokinetic2
1 Immune Fire, lower Water resistance
Icy Skin Polymorph2
Hydrosophist2
1 Immune Water, lower Fire resistance
Poisonous Skin Polymorph2
Geomancer2
1 Immune Poison and Earth, lower Air resistance
Jellyfish Skin Polymorph2
Aerothurge2
1 Immune Electricity, lower Poison and Earth resistance
Skin Graft Polymorph3 1 Remove status effects and reset all cooldowns
Forced Exchange Polymorph3 2 Exchange Vitality total with target
Equalize Polymorph3 No Vitality and armour of targets in area are combined and then redistributed equally
Flayed Skin Polymorph3 No Destroy magical armour and reduce resistances
Apotheosis Polymorph5 3 Reduce cost of all Source abilities

Divinity Original Sin 2 Pyrokinetic Skills

SkillLevelSourceSkill Effect
Haste Pyrokinetic1 No Increase move speed and AP, remove status effects
Ignition Pyrokinetic1 No Fire damage in close range area
Peace Of Mind Pyrokinetic1 No Increase stats, remove status effects
Searing Daggers Pyrokinetic1 No Ranged fire damage to 3 targets, create Fire surface
Bleed Fire Pyrokinetic1
Polymorph1
No Set Fire surface and ignite surfaces
Corpse Explosion Pyrokinetic1
Necro1
No Deal area damage around corpse
Sabotage Pyrokinetic1
Scoundrel1
No Explode random grenade or arrow in target's inventory
Sparking Swings Pyrokinetic1
Warfare1
No Melee attacks create bouncing fire projectiles
Throw Explosive Trap Pyrokinetic1
Huntsman1
No Trap explodes in area affect when enemy approaches
Fireball Pyrokinetic2 No Area Fire damage
Spontaneous Combustion Pyrokinetic2 No Ranged Fire damage on target, deal bonus damage for Fire status effects
Fire Whip Pyrokinetic2 No Ranged Fire damage, sets Blind and Burning
Laser Ray Pyrokinetic2 No Line of Fire damage, creates Fire cloud
Supernova Pyrokinetic2 No Area Fire damage, creates Fire surfaces
Flaming Tongues Pyrokinetic2 No Fire damage to approaching enemies
Mass Corpse Explosion Pyrokinetic2
Necro2
1 Area version of Corpse Explosion
Master Of Sparks Pyrokinetic2
Warfare2
1 Aura version of Sparking Swings
Mass Sabotage Pyrokinetic2
Scoundrel2
1 Explode 2 grenades or arrows on target
Deploy Mass Traps Pyrokinetic2
Huntsman2
1 Create 4 traps
Summon Fire Slug Pyrokinetic3 1 Summons ally to launch ranged attacks and create Fire surfaces
Flaming Crescendo Pyrokinetic3 No Target explodes in 3 rounds (or on death)
Epidemic Of Fire Pyrokinetic3 2 Ranged Fire damage, forks up to 5 times
Meteor Shower Pyrokinetic5 3 Area Fire damage

Divinity Original Sin 2 Scoundrel Skills

SkillLevelSourceSkill Effect
Adrenaline Scoundrel1 No Gain AP, but lose AP next turn
Backlash Scoundrel1 No Land behind enemy and Backstab
Chloroform Scoundrel1 No Destroys magical armour and sets Sleeping
Throwing Knife Scoundrel1 No Ranged damage, can Backstab
Cloak And Dagger Scoundrel2 No Teleport without breaking Sneak
Corrupted Blade Scoundrel2 No Melee damage, set Decay and Disease
Gag Order Scoundrel2 No Destroy magical armour and set Silenced
Rupture Tendons Scoundrel2 No Melee damage, deal damage whenever target moves
Sawtooth Knife Scoundrel2 No Deal damage direct to Vitality, set Bleeding if no physical armour
Sleeping Arms Scoundrel2 No Melee damage and set Atrophy
Terrifying Cruelty Scoundrel3 No Melee damage and set Bleeding, Terrified
Wind Up Toy Scoundrel3 No Summon exploding ally, doesn't break Sneak
Daggers Drawn Scoundrel3 2 Melee damage multiple times
Fan Of Knives Scoundrel3 1 Melee damage to all nearby enemies, can Backstab
Mortal Blow Scoundrel5 3 Melee damage, doubled if Sneaking, instant kill to enemy at 20% Vitality or lower

Divinity Original Sin 2 Summoning Skills

SkillLevelSourceSkill Effect
Conjure Incarnate Summoning1 No Summon ally matching element of surface conjured from
Dimensional Bolt Summoning1 No Ranged damage of random type, creates corresponding surface
Elemental Totem Summoning1 No Summon totem that deals ranged damage of corresponding surface type
Farsight Infusion Summoning1 No Grants Incarnate ranged attack
Electric Infusion Summoning1
Aerothurge1
No Give Incarnate Electricity attack
Fire Infusion Summoning1
Pyrokinetic1
No Give Incarnate Fire attack
Poison Infusion Summoning1
Geomancer1
No Give Incarnate Poison attack
Water Infusion Summoning1
Hydrosophist1
No Give Incarnate Restoration skill
Acid Infusion Summoning2
Geomancer2
No Give Incarnate Acid attacks
Cursed Electric Infusion Summoning2
Aerothurge2
No Give Incarnate multiple Electricity attacks
Ice Infusion Summoning2
Hydrosophist2
No Give Incarnate multiple healing abilities
Necrofire Infusion Summoning2
Pyrokinetic2
No Give Incarnate multiple Fire abilities
Power Infusion Summoning2 No Give Incarnate new melee attacks
Shadow Infusion Summoning2 No Give Incarnate invisibility and stealth attacks
Rallying Cry Summoning2 No Restore Vitality and magic armour based on allies and totems in area
Dominate Mind Summoning2 No Charm target / 2 turns
Soulmate Summoning2 No Remove status effects, target gains half the healing you receive
Supercharger Summoning2 No Summoned creature deals bonus damage but dies in next turn
Warp Infusion Summoning3 No Give Incarnate teleportation abilities
Door To Eternity Summoning3 2 Summons become immortal / 2 turns
Planar Gateway Summoning3 1 Travel between linked points
Ethereal Storm Summoning5 3 Random elemental damage or ally healing in area

Divinity Original Sin 2 Definitive Edition Crafting List

Divinity Original Sin 2 Warfare Skills

SkillLevelSourceSkill Effect
Battering Ram Warfare1 No Move forward in line, set Knockdown
Battle Stomp Warfare1 No Damage in line, set Knockdown
Bouncing Shield Warfare1 No Ranged damage based on shield armour, bounces to other enemies
Crippling Blow Warfare1 No Melee damage, set Crippled / 1 turn
Blitz Attack Warfare2 No Melee damage to multiple targets within area
Deflective Barrier Warfare2 No Increase physical armour, reflect ranged attacks
Enrage Warfare2 No Target is muted but deals all critical hits
Phoenix Dive Warfare2 No Create Fire surface on target area
Provoke Warfare2 No Force enemy to attack you
Whirlwind Warfare2 No Melee damage against nearby enemies
Challenge Warfare3 No Heal Vitality and receive combat bonuses if target dies within 3 turns, otherwise take damage
Guardian Angel Warfare3 No Redirect damage from allies to you
Onslaught Warfare3 2 Melee attack five times in a row
Thick Of The Fight Warfare3 1 Increased damage for each ally in radius
Overpower Warfare5 1 Melee damage, destroy physical armour if your armour is higher than target

Have you found any other skills for any of the 10 main schools while trekking through the Original Sin 2 world? Let us know in the comments below and we'll get them added!

If you're looking for more Divinity: Original Sin 2 guides, be sure to check out our other tips and tricks for every aspect of this turn-based fantasy experience: